Introduction This post is a part of the tutorial series in which we are taking a look at creating a C++ plugin that will be cross-compatible with both Unreal Engine as well as Unity3D. We have completed two parts of the series so far where we have set up the plugin to have delegates that … Continue reading Set Up SQLite in C++ Plugin For UE4 and Unity3D – Part 1
c++ plugin Unreal Engine 4
Displaying Logs: Unreal Engine 4
This post is a continuation of the series where we are looking into creating a C++ plugin that is meant to store data in SQLite3 database for both Unity3D and Unreal Engine 4. In the previous post, we have set up the plugin DLL such that we can register a delegate that can be invoked … Continue reading Displaying Logs: Unreal Engine 4