Skip to content

Game Development Articles and Tutorials

My Learnings in various game development related technologies

  • Tutorials
    • Cross Platform C++ Plugin for UE4 and Unity3D
    • Using UE4 and C++ For VR Development
    • OpenGL With iOS – C++
  • Posts
  • About

C++

November 6, 2019 DarkRyder

Set Up SQLite in C++ Plugin For UE4 and Unity3D – Part 1

Introduction This post is a part of the tutorial series in which we are taking a look at creating a C++ plugin that will be cross-compatible with both Unreal Engine as well as Unity3D. We have completed two parts of the series so far where we have set up the plugin to have delegates that … Continue reading Set Up SQLite in C++ Plugin For UE4 and Unity3D – Part 1

February 6, 2019 DarkRyder

Import C++ Plugin into Unreal Engine 4

In the previous post, we created a simple plugin in C++ that we exported into a DLL. This DLL plugin takes 2 integers and adds them together and returns the sum back. In this post, we will import the DLL from the plugin project into a new UE4 project and access its functionality. Project Set-Up: … Continue reading Import C++ Plugin into Unreal Engine 4

December 24, 2018 DarkRyder

Import C++ Plugin into Unity3D

In this post, we will import the C++ plugin into a new Unity3D project and access the functionality.

December 23, 2018 DarkRyder

Simple C++ Plugin for Unity3D and Unreal Engine 4

In this post we will create a basic C++ project, compile a simple function into a DLL.

October 2, 2018 DarkRyder

Adding Hand models To VR Motion Controllers

  Let's finish up the series by adding hands from the VR template into our project and hooking them up to the player pawn that we have created. This way we can even look into the setting up the input from the Oculus controllers in the next tutorial. Importing the VR Hand Mesh and Animation: … Continue reading Adding Hand models To VR Motion Controllers

August 30, 2018September 13, 2018 DarkRyder

Create VR Project

 Requirements: In order to start with the tutorials, you will need the following software and hardware. As I have mentioned in my previous post, for the most part, the tutorials can be followed with the VR set-up but if your intention is to make a game for VR then you can follow the tutorials exactly. … Continue reading Create VR Project

July 29, 2018 DarkRyder

Setting Unreal Engine 4 GIT Repository

In this post I will outline the process of creating a GIT repository on Bitbucket service and SourceTree for the GUI. I have used bitbucket for several years now and have always loved it since it gives the option of creating private repositories with a free account. It is not absolutely neccessay to use bitbucket / … Continue reading Setting Unreal Engine 4 GIT Repository

July 28, 2018September 2, 2018 DarkRyder

Creating a VR Game For Oculus Rift

Unreal Engine, C++ based game development tutorial that starts from scratch.

October 30, 2013 DarkRyder

Texturing the quad

In this post we will look at loading a texture and applying to the quad that we created in the previous post. The steps involved in this are: Load the texture as an image. Set up OpenGL to use our texture. Modify the Shader for Texture Mapping. Bind the Texture to GPU. Drawing the Quad … Continue reading Texturing the quad

October 14, 2013October 28, 2013 DarkRyder

Compile and Link Shaders

In our previous post we wrote the shaders that will be required to display our first quad using OpenGL on our iOS device. Our next step would be to compile and link the shaders so they are ready to be used within our program. In order to use our shaders we need a handle to the shader and … Continue reading Compile and Link Shaders

Posts navigation

Older posts

Categories

Search

Archives

  • November 2019
  • September 2019
  • July 2019
  • May 2019
  • February 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • October 2013
  • August 2013
Follow Game Development Articles and Tutorials on WordPress.com

Tags

Animation Blueprint Begginner beginner Bitbucket C++ C++ Delegates Unity3D C++ Delegates Unreal Engine c++ Plugin Unity3D c++ plugin Unreal Engine 4 cpp fragment shader Game Development GIT Graphics Hand mesh motion controller iOS Motion controller Native Plugin Native Plugin Unity3D OpenGL OpenGL VBO plugin unreal engine Quad drawing Random Shaders SourceTree textured quad tutorial UE4 UE4 C++ DLL unmanaged plugin unity3d Unreal Engine 4 Unreal Engine 4 C++ Motion Controller Input Unreal Engine 4 C++ Oculus Tutorial Unreal Engine 4 C++ Virtual Reality Vertex Buffer vertex shader Virtual Reality VR Xcode

  • DarkRyder
    • Set Up SQLite in C++ Plugin For UE4 and Unity3D – Part 1
    • Displaying Logs: Unreal Engine 4
Create a website or blog at WordPress.com
  • Follow Following
    • Game Development Articles and Tutorials
    • Already have a WordPress.com account? Log in now.
    • Game Development Articles and Tutorials
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...