I am starting this new series of tutorials for development of VR game on unreal engine 4 for the oculus rift.
I have had experience working with Unity3D, Cocos2D and other older game engines but when I recently started working Unreal Engine I found that most of the tutorials and documentation that can be found online were either too advanced and specific or would straight away start using one of the several templates that are provided with the engine.
For a programmer like me who would rather spend a little extra time writing his / her own code rather than getting some functionality out of the box this was a little off-putting. I am of the opinion that starting off with a template is fine for prototypes and proof of concepts but not suitable for long term projects that would be shipped for commercial sale. This might just be me.
Another reason that I did not want to take the approach of learning a new game engine while starting from a template was that I wouldn’t learn the right workflow and the terminologies of the engine. I wanted a clean slate and a fresh start but tutorials that showed everything from scratch weren’t many.
I am writing this tutorial series to address this very specific issue. I intend to start an Unreal Engine 4 project from scratch and at least point you guys in the right direction for implementation.
Although the series will be focusing on creating a VR game for oculus rift. There will be very little that does not translate into making a game for any other platform.
I know that this was a long text post. If you have read through this fully, I thank you and would really like to know how old you are 🙂
tl;dr: Unreal Engine, C++ based game development tutorial that starts from scratch.
Continue to the next post start with the project.
I’m 37. Hope this helps your little statistics. 🙂 I would also like to congratulate you for this series!
I am 20 years old. Thanks for this series!
Awesome tutorial. It is a bit old, because UE4.27 doesn’t have hand meshes and animations, but here is where you can download it from:
https://github.com/DanielRBowen/UE4-VRHands-Template/tree/master/FP_VRHands/Content/VirtualReality/Mannequin
I hope you do something on Udemy, I would definitely buy your course about VR in Unreal Engine!
Awesome tutorial. Unreal Engine doesn’t have hand mesh and animations anymore, so here you can download it from:
https://github.com/DanielRBowen/UE4-VRHands-Template/tree/master/FP_VRHands/Content/VirtualReality/Mannequin
I hope that you do a course on Udemy about Unreal and VR, I would definitely buy it!